A blog about my gaming experience.
Hi,
I am new to this forum and just started modding SINS.
I am trying to add a new ship to the game that can level without changing the capital ships or replacing one of them
(damn that cap for capital ship slots uhum...)
I tried changing the value of hasLevels to TRUE in the entity file of a scout ship.
When I loaded the mod en started playing, everytime I created my little sout ship it exploded immediately when it spawned in space. Though I could see the humor in that and created a phew more before closing the game again I rly want to get on with my mod. Can anyone help?

Thnks in advance.
Comments
on Apr 09, 2008
I don't like to give you the bad news, but I don't think this is possible at the moment. When the Final Mod tools are released, you might be able to do it then, but at present, I don't think it can be done. Can anyone confirm this?
on Apr 09, 2008
As far as I know, the only entity type that's allowed a hasLevels TRUE is a CAPITALSHIP. So for regular ships, like Uzii said, I don't believe it can be done at the moment.
on Apr 09, 2008
I agree, I had to tempt to do this and all I got was a system crash. lol!
on Apr 11, 2008
Hehe thnks I will keep an eye on the forum and the site for a release of those mod tools maybe that will help me.